(Rare and Above)
- Once the banner + nameplate assets are on TP sheets, create a new folder with the set’s name.
- Allocate all Tp sheets + Animations to this file [BannerAndNameplate]

(f.e: Basilisk Banner)

- You can find all scriptable objects in [Banner]

- Create a scriptable object in the respected folder of it’s rarity. In the inspector, replace all assets. Make sure the Rarity is set correctly to the corresponding banner.



- If you want to animate the background, create a new animation in the previously made folder.

- Press record, and enable all the existing parts of the banner.

- Preview the banner by opening the Prefab “Banner in Context”
